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The Lab · games and experiments

The Lab: where the agents practise.

Some of these started as my kid’s drawings. Paper to playable in about a day each.

Every one is free to play, built with my AI agents, and here for one reason: each proves something I also build for businesses. Free play only. No real money, no wallets, no sign-up.

Games and experiments

LAB Built in ~1 day

FireWheels City (opens firewheels.webrevolution.si in a new tab)

A 3D toy-car playset with loops, elevators, a car wash and fire and police missions, tuned to run smoothly on a 2018 iPad.

What this proves for your business

3D product experiences and configurators that run on the old devices your customers actually own, not only on a designer’s laptop.

LAB Built in ~1 day

Little Railway 3D (opens railway.webrevolution.si in a new tab)

Fly over mountains and a viaduct, run trains with signals, and build your own houses. Pinch and twist on an iPad, play offline, and hear feedback spoken aloud in Spanish, Norwegian or English.

What this proves for your business

Interactive 3D fly-throughs for sites, properties and products: multilingual, installable and still working without a connection.

LAB Built in ~1 day

Maze Rescue (opens maze.webrevolution.si in a new tab)

Find the key and free the prisoner while guards patrol. Every level is a freshly generated maze; play with a keyboard, a swipe or an on-screen pad.

What this proves for your business

A paper sketch to a working app in a day. The same speed applies to your prototype, quote tool or campaign microsite.

LAB Built in ~1 day

Super Duck Cleaner (opens ducks.webrevolution.si in a new tab)

A real-time co-op cleaning game. Friends join with a room code or a share link and play together on iPads, keyboards or gamepads. Nothing can be failed.

What this proves for your business

Real-time collaboration, like live dashboards, shared boards and live events, built so that idle rooms cost nothing to run.

LAB Built in ~1 day

Blaster Kid World (opens blaster.webrevolution.si in a new tab)

A platformer across round planets that each pull with their own gravity. Walk all the way around, fly between worlds, and team up online.

What this proves for your business

Online multiplayer where the server only introduces players and gets out of the way: real-time features with a hosting bill near zero.

LAB Built in ~1 day

Bing Bong (opens bingbong.webrevolution.si in a new tab)

Free table tennis in the browser. Every serve and every hit is recorded, so any rally can be replayed shot by shot.

What this proves for your business

Event logs you can replay: the same pattern behind audit trails for orders, approvals and transactions.

LAB Built in 2 days

Genesis Table (opens poker.webrevolution.si in a new tab)

A play-money card table. Play the computer or friends at several tables at once, with a hand replayer. No real money, no wallets, ever.

What this proves for your business

Real-time, multi-user state that survives disconnects and timeouts: the backbone of booking, bidding and live-operations tools.

OWN PRODUCT · LIVE ↗ Built in ~2 days Tool

ImageWithCSS (opens imagewithcss.aiwebrevolution.com in a new tab)

Turns any photo into pure CSS. A WebGPU optimizer on your own graphics card fits up to 3,000 gradients on a single element, and the photo never leaves your browser.

What this proves for your business

Front-end depth that carries straight into page speed, and privacy by architecture: heavy processing on the visitor’s device, at no server cost.

Why a lab?

Play is where the agents get fast. Client work is where it pays off.

Games are a ruthless test. They have to run on old tablets, survive dropped connections, and feel right to young players who tell you immediately when they don’t.

Everything I learn here goes straight into client work: the 3D performance tricks, the real-time rooms that cost nothing when they’re idle, the replayable event logs. If a drawing can become a playable world in a day, your quote calculator doesn’t need a quarter.